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Old Dec 13, 2006, 10:59 AM // 10:59   #141
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Quote:
Originally Posted by Grolubao
My whole previous guild moved to WoW because they wanted the grind that GW wasn't offering. Do you really believe that they will come back now that GW has opened DoA for them?
no they wont

but there are existing players in GW that have wanted tougher challenges in GW and they were not sufficiently challenged in GW PVE until DOA was introduced
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Old Dec 13, 2006, 11:05 AM // 11:05   #142
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Originally Posted by Grolubao
Sure elite missions in factions were difficult, but they were doable by most people with a balanced team. Finding a PUG wasn't such a pain as DoA is. Having never overcome the first 2 mobs of City of Orqu'a is in my opinion a sign of something going real wrong.
LOL?

Rather than do all this complaining why don't you just join one of my groups for the City, and I'll take your through the whole thing in 2-3 hours with no deaths? Or would you then complain the City is too easy?

I really lauging my ass off here at all these people asking for more areas like Sorrow's Furnace. Sorrow's Furnace was NOTHING MORE than a green farming area. Want more areas like it? Guess what! 90% of the explorable areas in Factions and Nightfall have bosses with greens. Those are the Sorrow's Furnace type areas you're asking for. Or do you want to see a return of the "gear trick", and that ridiculously easy farm?

Quote:
Originally Posted by Gli
My beef isn't about being or not being able to succeed at the DoA. It's about there being nothing else. To be frank, I haven't even given it a fair shot. The thing is, my guild hasn't played enough characters through the game to field a decent team, and I'm not going to bother with PuGs again. I'd rather stick hot needles under my fingernails while chewing on glass. Unfortunately, my guild probably won't ever have a good enough variety of characters at the DoA, because no one is really very pumped to put more characters through the storyline. DoA isn't enough incentive.
So you're doing all this complaining on your friends behalf? You should really try DoA first. If you liked 8-man FoW/UW groups I think you'll love DoA.

Last edited by Kalki; Dec 13, 2006 at 11:08 AM // 11:08..
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Old Dec 13, 2006, 11:08 AM // 11:08   #143
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Originally Posted by Gli
I'm not going to bother with PuGs again. I'd rather stick hot needles under my fingernails while chewing on glass.
Well I did the city with a pug and that foundry run was with a pug too. So it's still possible to find a good group. Mostly it starts with a good leader that knows some tricks and stuff.

Quote:
Originally Posted by Gli
A challenge is fine, but that's the only attraction DoA has. I also expect some fun.
You expect some fun, I wonder what you mean by this. Killing some average groups and clear the place in no time and get some good drops?

Actually I'm having some fun now, learning new things for the first time again in months. Why don't you try to hook up with some good DoA players who're willing to take you along? You might actually enjoy it and you can pass on the knowledge amongst friends and guild members etc

Last edited by Gun Pierson; Dec 13, 2006 at 12:08 PM // 12:08..
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Old Dec 13, 2006, 11:10 AM // 11:10   #144
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Originally Posted by Bowman Artemis
You got a whole new world, you got new titles, armor, weapons, crafting materials etc.
Seen every nook and cranny of the new world. I got those new titles, I have every title introduced by Nightfall maxed. I could take some cash from my storage and get one of every armor Nightfall offers, but that's kind of pointless is it? Same goes for weapons. I don't know what to make of the crafting materials bit. Yeah, I got crafting materials. Had them for ages? What's your point?

Quote:
Originally Posted by Bowman Artemis
Do you have every grandmaster cartographer title?
Yes, and every protector title too, and 291 elites capped, Holy Lightbringer, Sunspear Castellan and Incorrigible Ale Hound.
Quote:
Originally Posted by Bowman Artemis
Have you maxxed every title?
No, I haven't completed the grind ones. I'd love to have some fresh new fun endgame content to play through so I can work on Treasure Hunter while enjoying the game. Doing chest runs isn't my thing.
Quote:
Originally Posted by Bowman Artemis
Until you can honestly tell me that you have maxxed every title, you can't say you've finished it all.
Well, it's your choice to be contrary. More reasonable people wouldn't think Treasure Hunter and Wisdom Seeker need to be maxed before one is considered to have completed the game.

Quote:
Originally Posted by Bowman Artemis
For endgame content, you have your little casual PvE niche in prophecies, the hardcores don't have their niche yet, or didn't until DoA came along.
We're not talking about Prophecies. Prophecies is fine. Nightfall is the chapter that doesn't deliver.
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Old Dec 13, 2006, 11:21 AM // 11:21   #145
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Originally Posted by Ninna
no they wont

but there are existing players in GW that have wanted tougher challenges in GW and they were not sufficiently challenged in GW PVE until DOA was introduced
Do you really thing that's a big portion of the community? Because don't give me that conversation that Anet is trying to please niche players, because this is game industry and stuff don't work that way, because that's totally not true.

Believe they designed DoA and though that more people would play it but that isn't simply happening.
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Old Dec 13, 2006, 11:25 AM // 11:25   #146
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As for all the people trying to seperate business software from leisure software, you're HORRIBLY wrong.
The comparison IS valid.
If you start to scare off the majority because they believe that you're only willing to cater to the few, you very quickly lose ALL revenue.
The experience of using business and leisure software may be different, but the sales models are identical.
Engage brain before posting, please.
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Old Dec 13, 2006, 11:27 AM // 11:27   #147
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Originally Posted by Kalki
I really lauging my ass off here at all these people asking for more areas like Sorrow's Furnace. Sorrow's Furnace was NOTHING MORE than a green farming area. Want more areas like it? Guess what! 90% of the explorable areas in Factions and Nightfall have bosses with greens. Those are the Sorrow's Furnace type areas you're asking for. Or do you want to see a return of the "gear trick", and that ridiculously easy farm?
That says a lot about you and your view of the game. Your views aren't an absolute. You see, I've never farmed for greens. But I've played the SF quests on all my characters. They're good fun, and nothing in Nightfall comes even close to the awesomeness of the Iron Forgeman. Abbadon himself is just a pathetic copy.

Quote:
Originally Posted by Kalki
So you're doing all this complaining on your friends behalf? You should really try DoA first. If you liked 8-man FoW/UW groups I think you'll love DoA.
No, I'm complaining on my own behalf. I'd like some fun new content. I've always found 8 man groups in those places a little too easy, but our 3 to 6 man guild groups still have a hoot going there once in a while. Sure, I bet DoA is a nice enough challenge, but I don't have enough hours to waste on pugging the place. I've tried, and by the time I find a group and before that group is ready to go, I've burnt up more than half my gaming hours for the day. Not worth it.
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Old Dec 13, 2006, 11:36 AM // 11:36   #148
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Kalki I don't have to join ur groups to finish DoA, I should have the possibility to join a random group and have success I say in 30% of the times in my opinion.
There was a thread here that it talked about the difficulty and the time consumed in trying to find a PUG that is totally true.
Imagine you wanted to do DoA and are willing to spend some time finding a nice group. You try for 2h finding a group, hours that you are spending just spamming on the chat or finding a need for your class. Then another hour just having some people leaving, then you realized you just wasted 3h of your life that you could have used to do something else and that you hadn't had a bit of fun, because you just used the guild chat.

What I am saying isn't that DoA isn't doable, I know it is, it's just a area must be designed to be done by a PUG rather than a guild and if I'm inserted in a guild that mainly does GvG I'm restricted to that area.
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Old Dec 13, 2006, 11:37 AM // 11:37   #149
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Originally Posted by Nexus Icon
As for all the people trying to seperate business software from leisure software, you're HORRIBLY wrong.
The comparison IS valid.
If you start to scare off the majority because they believe that you're only willing to cater to the few, you very quickly lose ALL revenue.
The experience of using business and leisure software may be different, but the sales models are identical.
Engage brain before posting, please.
The comparison maybe valid but the rest you say is not.

Give people a finger and they want your whole arm. Do you really imply that Anet caters to the few? Since launch everything has been done for the majority and average players. Green items, inscriptions, almost everything except for DoA. It's not enough it seems. You want the only real difficult place to be nerfed too. And then what, you play it a few times and make a post you're bored and want new content. Or you start farming gems and get the elite items so you can feel good. That's fooling yourself.

Last edited by Gun Pierson; Dec 13, 2006 at 11:39 AM // 11:39..
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Old Dec 13, 2006, 11:38 AM // 11:38   #150
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Quote:
Originally Posted by Gli
Sure, I bet DoA is a nice enough challenge, but I don't have enough hours to waste on pugging the place. I've tried, and by the time I find a group and before that group is ready to go, I've burnt up more than half my gaming hours for the day. Not worth it.
That's your problem, not Anet's, not the people that made DoA, not the community, only yours. If you don't know how to find a good PuG by now, you never will. I'll give you a hint though. Don't join groups with players named "Yo Sucka U My Biiatch" (random name to make a point, I don't know if it's a real name or not) especially if said player is the leader. Joining a PuG with TS or Vent also gives you a better chance that they will be a quality group.

I spent 10 minutes LFG yesterday before I got in a good group that was ready to roll. We failed the Stygian Veil halfway through, lost a couple members, regrouped, and beat it in 2 1/2 hours. No yelling. No bitching. Everyone seemed happy at the end. I think I even made a few new friends. That's what MMO's are supposed to be like right?
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Old Dec 13, 2006, 11:59 AM // 11:59   #151
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That's not totally true Etrik, I've bought my FOW armor and I could have bought myself since I had the money, but instead I prefered farming it because it would give me a better sense of accomplishment. As for DoA it doesn't give me any sense of accomplishment do buy the gems instead of doing it.
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Old Dec 13, 2006, 12:45 PM // 12:45   #152
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Originally Posted by Gaile Gray
It's an Elite area, obviously, and in truth we cannot say that it's intended even for the majority of players.
"The majority of PvE players are intended to have a disadvantage to PvP players by not having access to the only Rit hero in the game"

...
What the bloody hell??
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Old Dec 13, 2006, 12:49 PM // 12:49   #153
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Quote:
Originally Posted by Kalki
That's your problem, not Anet's, not the people that made DoA, not the community, only yours. If you don't know how to find a good PuG by now, you never will. I'll give you a hint though. Don't join groups with players named "Yo Sucka U My Biiatch" (random name to make a point, I don't know if it's a real name or not) especially if said player is the leader. Joining a PuG with TS or Vent also gives you a better chance that they will be a quality group.
You're absolute right, that's my problem. But you know what? It's a problem for a lot of people. And that's why I have an issue with Nightfall. It doesn't deliver if you're not 'hardcore'. I have no issue with DoA at all, you see. I have a huge issue with there being nothing ELSE.

Quote:
Originally Posted by Kalki
I spent 10 minutes LFG yesterday before I got in a good group that was ready to roll. We failed the Stygian Veil halfway through, lost a couple members, regrouped, and beat it in 2 1/2 hours.
Let's see... 2 1/2 hours to complete it. Is it safe to say your halfway through attempt took half of that? 1 1/4 hours? Add 10 minutes for the grouping up, and I'm looking at 4 hours of play. Wonderful, that's twice what I can spend on a regular night. And I don't get many nights that aren't regular. And when I can spend some more time with the game, I tend to be afk at least 15 minutes on the hour. You know, familiy, responsibilities. Sure, that's ALL my problem. Now, what the hell does this brand new stand-alone game have to offer for people like me? Nothing, Nada, zilch. And don't tell me there's Prophecies or Factions. I'm talking abut Nightfall, a game that can't offer enough content for 6 weeks of casual play.

Quote:
Originally Posted by Kalki
No yelling. No bitching. Everyone seemed happy at the end. I think I even made a few new friends. That's what MMO's are supposed to be like right?
Well, don't play games to make faceless superficial friends over the internet, but that's neither here nor there.
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Old Dec 13, 2006, 12:53 PM // 12:53   #154
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Originally Posted by SirJackassIII
"The majority of PvE players are intended to have a disadvantage to PvP players by not having access to the only Rit hero in the game"

...
What the bloody hell??
That is what I'm sayin! Arrgh! Why is no one else upset about this? Please, DoA is fine, leave it alone... just remove anything to do with acquiring Razah!
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Old Dec 13, 2006, 12:54 PM // 12:54   #155
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The challenge was in the difficulty of DoA.
The rewards desirability are always based on the difficulty to obtain them.

Like I said earlier, revert back to the old gem costs, let the 1% of us that want it keep a hardcore area. Other have the deep, urgoz, SF, and countless missions across 3 chapters.

Keep DoA how it was...the fun is not being able to beat it. The fun is trying to beat it. Joy comes when you DO beat it.
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Old Dec 13, 2006, 01:01 PM // 13:01   #156
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Originally Posted by Nickhimself
I think you misinterprety how they intend you to actually gain these Gems: Through hard work and effort. Not through WTB GEMS PM W/ PRICE!

Going from 25 to 15 of each AND doubling the drop rate is MORE than enough. Instead of 100 Gems, it's only 60. That's almost half of what it was.

How about, instead of buying the Gems, you actually go into the DoA areas and.....earn them?
If I have a green worth 100k, and it's extra special to me, I will hold on to it and even customize it.

If I have 60 gemstones, and I have the choice of selling it for money that could be used to buy multiple sets of obsidian armor, or to redeem it for a torment weapon, which do you think I will choose?
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Old Dec 13, 2006, 01:11 PM // 13:11   #157
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Quote:
Originally Posted by Etrik
Prophecies was fine. It's not any more. And I highly doubt you have every title introduced by NF maxed. Can I see a pic of your Spearmarshal title showing?
Duh, if you scroll up a bit, you'll see that I already stated I have Spearmarshall Castellan. Got it before I knew I had to use a ridiculous trick to get any further.
Quote:
Originally Posted by Etrik
Oh, and if you're such a 'leet' player and took the time to get 3 GMCs (which is NOT easy to get and is more of a grind than DoA could ever be), how are you having problems with DoA - and don't give me the 'it's boring grinding' part.
Are you kidding? Getting 3 GMCs is a walk in the park and involves no grinding at all. When I got my Tyria GMC I still had huge misty spots on the map. They're practically giving away GMC for Tyria. Factions was a bit tougher and needed some serious wall-hugging, but I did that on my first playthrough. Nightfall GMC is again pretty easy. I got 99.5% without doing much wallhugging at all. How is visiting every place on the map only once supposed to be 'grinding' anyway? It doesn't involve any repetition.

Quote:
Originally Posted by Etrik
IAH, HL (gotten via afk farming I presume)
Of course.
Quote:
Originally Posted by Etrik
and if you have so much money that you could buy Jewel armor, which cost upwards of 200k
I had enough sapphires and rubies tucked away to make 3 Vabbian armor before Nightfall even went live.

Quote:
Originally Posted by Etrik
why don't you just buy the gems and stop bitching? Your post is comprised of bragging and yet more bragging and bears no relevance to the topic at hand.
I posted my intention to buy the gems TWICE in this very thread. I also never uttered a word of significant disapproval against DoA. I'm just ticked off that there's no other, more casual, endgame at all.

Quote:
Originally Posted by Etrik
It's fine, learn to play.
I agree, DoA is fine, learn to read.

Quote:
Originally Posted by Etrik
Oh, and please stick your head out of your ***.
I'd offer you the same piece of advice, but I won't because that would be flaming. If you did, you could have tried to read what I've been saying in this thread and realized I don't have any issues at all with DoA the way it is before you took it upon yourself to pick my post apart.
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Old Dec 13, 2006, 01:16 PM // 13:16   #158
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Originally Posted by arcanemacabre
That is what I'm sayin! Arrgh! Why is no one else upset about this? Please, DoA is fine, leave it alone... just remove anything to do with acquiring Razah!
Why are so many people up in arms about Razah? When I'm on my rit, no groups will take me anywhere. For the most part, rits are considered useless. So why all the sudden is everyone concerned that they can't have a rit hero? I know I sure as heck wouldn't waste a hero slot on a rit.
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Old Dec 13, 2006, 01:25 PM // 13:25   #159
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Originally Posted by Fates Monk
Why are so many people up in arms about Razah? When I'm on my rit, no groups will take me anywhere. For the most part, rits are considered useless. So why all the sudden is everyone concerned that they can't have a rit hero? I know I sure as heck wouldn't waste a hero slot on a rit.
I for one could use a Spawning Rit with Shelter/Union as I'm running around in areas where the mobs AoE spike everyone.
Rits are like Mesmers. Misunderstood and highly undervalued. In a similar way, who wanted Norgu if no one wants mesmers in their group? Yet Norgu's quest is easy to do so you get a Mesmer hero - whether you're gonna use him or not. Same goes for the Assassin hench.
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Old Dec 13, 2006, 01:31 PM // 13:31   #160
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Quote:
Originally Posted by SirJackassIII
"The majority of PvE players are intended to have a disadvantage to PvP players by not having access to the only Rit hero in the game"

...
What the bloody hell??

Razah = 6,000 faction.

If you PvP - this is easy to get.

So why do YOU not have access to him?

Better yet, why are you PvPing (definition: player vs. PLAYER) with heroes?
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